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The game's popularity among Satellaview players prompted the development of BS Zelda no Densetsu: MAP2 - a remixed version of BS Zelda no Densetsu providing a functional analog to the original The Legend of Zelda's "Second Quest."īS Zelda no Densetsu is set chronologically close in time to A Link to the Past. The game was broadcast a total of 5 times and several broadcasts were associated with special nationwide-contests and prizes. Employing the voices of voice actors, BS Zelda no Densetsu became the world's first integrated radio-game and it marks the first time that a Zelda title released by Nintendo would utilize spoken dialog.
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As the Satellaview's first SoundLink Game, broadcasts for BS Zelda no Densetsu were composed of both a discretely quantifiable portion of game code and a continually streaming vocal track. The game's title derives the "BS" portion of its name from the Broadcast Satellite system through which the game was transmitted by the distributor, St.GIGA, to Satellaview owners between the date of the first broadcast (in August 1995) and the last broadcast (in January 1997). Stylistically similar to the original top-down The Legend of Zelda for the NES, but utilizing the 16-bit graphical capabilities of the SNES, BS Zelda no Densetsu is also occasionally regarded as an enhanced remake of the original game. As such BS Zelda no Densetsu, together with BS Zelda no Densetsu: MAP2 and BS Zelda no Densetsu: Inishie no Sekiban, is generally considered to be a spin-off title from the main Zelda series. Instead it features the same main character that the player selects in the Satellaview game, BS-X, and indeed the games are linked functionally and roughly through plot. It is the fifth game developed by Nintendo belonging to The Legend of Zelda series, but it does not feature Link, the protagonist of the prior four games. BS The Legend of Zelda) is an action-adventure game first broadcast to Satellaview owners in August 1995. Time-restricted single player with multiplayer scoreboardsīS Zelda no Densetsu ( BSゼルダの伝説, lit. There has been much fan debate about whether or not the Zelda titles for the Satellaview (collectively known as the BS Zelda games) should be considered enhanced remakes or spin-off titles, whether or not their plots (different plots from the prior titles in 3 of the 4 Satellaview games) should be regarded as canonical or not, and if so where they should fit into the timeline of Zelda events. Subsequent to the announcement at E3 2010 regarding the rerelease of BS Fire Emblem: Akaneia Senki (the first Satellaview-exclusive title to be re-released commercially) 10 years after the last Satellaview broadcast, there has been renewed speculation regarding the possibility of Nintendo's rerelease of the BS Zelda titles, however to date there has been no official announcement on the matter from Nintendo.
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To date none of these titles have been released in any other form and due to the download limitations imposed on the broadcasts and the termination of support for the system these games are no longer available on the commercial market. Because the Satellaview was only released in Japan, these games were also all Japan-only releases. With the exception of Kamigami no Triforce all Zelda titles broadcast to the Satellaview were Satellaview-exclusive. Broadcasts of Kamigami no Triforce continued periodically throughout the tenure of Nintendo's partnership with St.GIGA (which ended on May 30, 1999), after which St.GIGA independently broadcast the game until May 29, 2000. Also broadcast during this time, starting on March 2, 1997, was a non-SoundLink port of The Legend of Zelda: A Link to the Past, known as Zelda no Densetsu: Kamigami no Triforce in Japan.
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As the first SoundLink Game released via Satellaview, BS Zelda no Densetsu in particular was identified by Nintendo as the world's first integrated radio-game. BS Zelda no Densetsu, BS Zelda no Densetsu: MAP2, and BS Zelda no Densetsu: Inishie no Sekiban all featured SoundLink narration which was the first time that Nintendo-sponsored Zelda titles made use of voice-actors to provide vocal tracks. īetween Augand May 30, 1999, Nintendo, in collaboration with St.GIGA, broadcast three different The Legend of Zelda titles to fans for download via the Super Famicom's Satellaview subsystem. Promotional advertisement for the BS Zelda games circa 1995.